Web Design(Dreamweaver,HTML, CSS) & Graphic Design(Flash and Photoshop)
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Web Design and Graphic Design Course Highlight |
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• HTML Language |
• XHTML |
• Cascading Style Sheets (CSS) |
• Dreamweaver |
• Flash (Animations) |
• Photoshop |
• Hands-on, Lecture and Demonstration |
• Project Work for Web Design and Graphic Design |
• Course Completion Certificate |
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End 2 End Process
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Enrolment
Phone or In Person
Course Fee £910 |
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Step by Step Course
Material Included |
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Hands-on instructor
led Training for 10 weeks |
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Unlimited Pratice Hours |
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Real Time
Project Works |
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Web Designer / Graphic Designer |
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| Start Date | Session | Time | Duration | Observations | Enrollment |
| Sep 06 2010 | M-T-W-T | 10:00-18:00 | 8 Days Fast Track | |
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| Sep 11 2010 | Saturday | 10:00-17:00 | 12 Classes | 12 Classes |
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| Sep 23 2010 | Tue, Thurs | 14:00-17:00 | 24 Classes | 24 Classes |
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| Sep 23 2010 | Tue, Thurs | 18:30-21:30 | 24 Classes | 24 Classes |
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| Sep 25 2010 | Saturday | 10:00-17:00 | 12 Classes | 12 Classes |
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Web design courses and Graphic Design courses are the
courses that lead to career as web-developer,
Web Programmer, software developer, web designer,
and web component developer and application programmer.
This is an essential course for beginners and
IT professional who want to create programs that
run predominantly on the web, and are accessible
either via the public internet or private intranet
in London or elsewhere.
Web design using ASP .NET is designed in such a way that the student gains a thorough understanding of the high level as well as low level architecture of Web applications. Real life examples and project work is utilized in the class to help you gain real life practical experience.
This instructor-led course runs for 8 weeks in London, using hands-on approach. It is geared for you begin a successful career in Web designing using web technology. You will learn about the HTML language, Photoshop, Dreamweaver, Flash (Animations), Javascript, Cascading Style Sheets (CSS), SQL Language, and regarding Project Work in Web Design and Graphic Design.
A step-by-step given to you as course material. A course completion certificate is given at the end of the training.
Web Design
HTML(Hyper Text Markup Language)
HTML
Introduction to the Internet, different types
of web browsers,
HTML document formats, HTML page structure, HTML
tags, attributes and values.
Web Page Design and Organizing
Designing your website, default pages, organizing
files and folders,
understanding of directory hierarchy (root,parent,child),
working with page titles and setting for web search.
Web Page general Text Formatting
Headings, paragraphs,preformatted text,blockquote,marquee,
bold, italics, underline,strikethrough, text color,
size and font type, horizontal rule,subscript,superscript,cite,keyboard,sample,special
characters,etc.
HTML Lists
Ordered list
Listitem
Unordered list
Definition list
Definition term
Definition list definition
HTML links
External hyperlinks
Internal hyperlinks
Named anchors
Web Images
Inserting images, different types of image format,
image links
Working with Multimedia for web
Multimedia Sound, Multimedia Video.
Web Design and Table Structure
Mapping out your pages, simple tables, nesting
tables,
adding borders, border color, setting width, setting
height,
table align, merging cells(span), table padding.
Web Design with Frames
Understanding of the frameset and frame sources,
creating simple frames,
frames properties, working with rows and columns,
adjusting frames,
nested frames, frame border, color and size, naming
frame sources for targeting links.
HTML Forms and form objects design for your
web site
Creating web forms
web Form attributes
Form methods
Form action
Form object attributes
Textfield
Passwords
Textareas
Attachments
Checkboxes
Radiobuttons
Reset button
Submit button
Fieldset and legend
Making your web site look professional
Introduction to web Style Sheets
Custom classes
CSS selector
Embedded Style Sheet
External Style Sheet
Dreamweaver
Dreamweaver
Introduction to Dreamweaver
Web design with Dreamweaver
Features of Dreamweaver
Web site planning
Text Formatting
Hyper Links
Web design Images
Multimedia
Lists
Iframes
Frames
Tables
Form and Controls
StyleSheet
Publishing Your site in Internet for web designer
Domain Name for your website
Web Servers Introduction
Uploading and Downloading to and from your website
Protocols FTP, HTTP
Flash and Photoshop
Flash (Computer and Web Animation)
You should be able to:
• Develop efficient, compact Macromedia Flash
movies using Macromedia Flash MX
• Create, import, and work with graphics
• Import graphics from Macromedia FreeHand
• Work with text
• Use layers and frames
• Use masks
• Create and use symbols, libraries, and
instances
• Build frame-by-frame animations
• Motion tween
• Shape tween
• Work with motion guides
• Create navigation buttons
• Use the Movie Explorer
• Work with simple ActionScript commands
• Use components
• Add sounds to documents
• Import Video
• Use a preloader component
• Publish a Macromedia Flash document
in HTML using Dreamweaver
• Implement basic principles of optimization
and performance
Course Structure
Introduction to Computer Animations
• Introduction to Macromedia Flash
• The Macromedia Flash interface
• Creating a new Macromedia Flash document
• Developing in Macromedia Flash
Creating Simple Graphics and Text
• Using graphics
• Importing graphics
• Using text
• Masking
Adding Simple Animation
• Working with symbols, libraries, and instances
• Creating frame-by-frame animation
• Motion tweening
• Using motion guides
• Shape tweening
• Adding stop actions
Using Symbols and Libraries
• Graphic symbols
• Button symbols
• Movie clip symbols
• The structure of a Macromedia Flash
document
• Working with libraries
Enhancing Functionality Using Actions
and ActionScript
• Using ActionScript
• Creating interactive buttons
• Linking to a URL.
Creating Compact Movies
• Using the Load Movie action to create
more efficient documents
• Using shared libraries to create smaller
Macromedia Flash documents
Adding Sound and Video
• Adding sound
• Modifying the sound level
• Adding video
• Using Components
• The Bandwidth Profiler
Publishing
• Factors to consider before publishing
• Techniques for optimizing movies
• Publishing
Photoshop Graphic Design
Working with the Photoshop UI
Describe the advantages of saving workspaces.
Given a view in Adobe Bridge, explain when you
would use that view.
Describe the basic functionality provided by the
Preset Manager, and
explain how to use the Preset Manager to manage
libraries.
Customize menus and keyboard shortcuts by selecting
options in the
Keyboard Shortcuts and Menus dialog box.
Painting and retouching
Given a tool, paint an object by using that tool
(Tools include: Brush Tool,
Pencil Tool, Eraser).
Given a tool, retouch an image by using that tool
(Tools include: Healing
Brush, Patch Tool, Color Replacement Tool, Red
Eye tool).
Adjust the tonal range of an image by selecting
the proper options and
using a levels adjustment layer.
Adjust the tonal range of an image by selecting
the proper options and
using a curves adjustment layer.
Explain how blending modes are used to control
how pixels are eff ected
when using a painting or editing tool.
Create and use patterns.
Create and use gradients.
Given a setting in the Exposure dialog box, explain
how that setting aff ects
an image.
Create and edit a custom brush.
Creating and using layers
Create and arrange layers and groups.
Explain the purpose of layer comps and when you
would use a layer comp.
Explain how or why you would use a clipping group.
Explain how or why you would use a layer mask.
Create and save a layer style.
Select and work with multiple layers in an image.
Given a scenario, edit layer properties.
Create and use Smart objects.
Working with selections
Create and modify selections by using the appropriate
selection tool.
Save and load selections.
Explain how to create and modify a temporary mask
by using the Quick
mask command.
Create and modify selections by using the Channels
palette.
Supporting video
Explain the purpose of Video Preview.
Describe the purpose of pixel aspect ratio correction.
Understanding fi le properties
Given a scenario, select the appropriate color
mode for an image (Scenarios
include for Web, for Video, for Print).
Add metadata for an image in Adobe Photoshop.
Explain the functionality provided by High Dynamic
Range (HDR) images
and describe the workfl ow for HDR fi les.
Explain the advantages of working with 16-bit
images versus 8-bit images.
Working with vector tools
Create shape layers and paths by using the Pen
and Shape tools.
Explain the advantages of using vector drawing
tools versus using raster
drawing tools.
Given a scenario, alter the properties of type.
Create and edit paths by using the Paths palette.
Working with automation
Create and use actions.
Create and use batches.
List and describe the automation features available
in Adobe Photoshop.
Describe the diff erence between scripting and
actions and when you would
use one over the other.
Working with filters
Given a scenario, select the appropriate settings
and use the Reduce Noise filter.
Given a scenario, select the appropriate settings
and use the Smart Sharpen filter.
Describe the functionality of the Filter Gallery.
Managing assets with Bridge
List and describe the functionality Adobe Bridge
provides for viewing assets.
Explain how to apply metadata and keywords to
assets in Adobe Bridge.
List and describe the functionality and set the
appropriate options for
Camera RAW preferences, and the Apply Camera RAW
Settings menu options.
Using Camera RAW
Describe advantages of the RAW camera format.
Given an adjustment setting, explain the purpose
of that setting.
Explain the purpose of and functionality provided
by the Open, Save, and
Outputting to print
Given a color handling method in the Print with
Preview dialog box, explain
when you would use that method.
Given a scenario, select and explain when to use
a specifi c Print command
(Print commands include: Print One Copy, Print
Preview, Print).
Explain the diff erences between monitor, images,
and device resolution.
Managing color
Discuss the color management workfl ow process
that is used in Adobe
Photoshop (Topics include: ICC profi les, color
management engine, color
numbers).
Describe the diff erence between assigning and
converting to ICC profi les.
Confi gure color settings by using the Color Settings
dialog box.
Explain the purpose of and how to use the Proof
Setup command.
Discuss the relationship between color gamut and
rendering intents.
Preparing and outputting images for the Web
Given a scenario, choose the appropriate fi le
format to optimize images for the Web.
Create transparent and matted images by using
the Save for Web command.
Explain the purpose of and how to use Variables.
Explain how slices can be used to optimize images
for the Web (Options
include: layer based, user based, linking slices
for optimization).
Explain the use of layers when creating an animation
in Photoshop. |